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Foundry announces Nuke Stage virtual production product

Software developer says Nuke Stage enables real-time playback of photorealistic environments onto LED walls, as well as live compositing and layout

Foundry, a developer of creative software for the media and entertainment industry has announced Nuke Stage, a new application purpose-built for virtual production and in-camera visual effects (ICVFX).

Foundry says Nuke Stage enables real-time playback of photorealistic environments onto LED walls, as well as live compositing and layout. It is designed to enable teams to iterate on content from end to end using standard formats, including OpenUSD, OpenEXR, OpenColorIO, and established creative toolsets, like a node-graph-based compositing environment consistent with Nuke.

Christy Anzelmo, chief product officer, Foundry, said: “Nuke Stage was envisioned specifically for virtual production, bringing key aspects of compositing tailored for real-time playback in an on set environment, and utilising open standards to ensure consistency between pre-production, on-set, and post.

“Our hope is that Nuke Stage brings the expertise of VFX artists even closer to creative decision making, and, ultimately, delivers greater efficiencies for productions using virtual production and ICVFX. After years of development fuelled by collaboration with the VFX and VP community, I can’t wait to see Nuke Stage in the hands of artists!”

Dan Hall, head of ICVFX at virtual production studio 80six, added“Nuke Stage offers a handshake between VFX and virtual production, which has been missed in VP until now. With VP and ICVFX it’s all about trust. Getting VFX teams on board will help to push the use of virtual production, in a meaningful way, and I see huge potential for Nuke Stage to do that.”